The Local Production Workflow: Music and Voice in One Place

Production Workflow

Cloud audio tools charge per generation, upload your data, and go down when their servers do. Local production sidesteps all of that. Your GPU does the work. Your files stay on your disk. Your workflow never depends on someone else's infrastructure.

Foundry runs the entire pipeline locally: music generation, speech synthesis, editing, mixing, and export. Here is what that workflow actually looks like.

Starting a music track

Open the caption builder. Fill in genre, style, voice type, instruments, and energy arc. Optionally paste lyrics with structure tags like [Verse] and [Chorus]. Hit Generate.

On a 12 GB NVIDIA card, a full 3-minute track renders in under 20 seconds. Generate a few variations, compare them, keep the best. That costs nothing extra because there are no credits and no per-track fees.

Fixing what needs fixing

The verse is perfect but the chorus needs work. Select just the chorus region and use Patch. Only that section regenerates. The verse stays exactly as it was. No starting over, no hoping the good parts survive.

Extend lets you grow a short idea into a full arrangement. Cover transforms an existing recording into a new version guided by your caption. These are separate tools for separate problems, and they all work on the same timeline.

Adding speech

Write or paste your complete script into the rich Speech Editor. Assign voices from the 60 built-in presets or use a cloned voice. Add delivery styles, music, effects, delays, overlaps, and crosstalk wherever the production needs them.

Preview the complete narration directly in the document. The same sample-accurate arrangement controls playback and export, so timing, levels, effects, and overlapping speakers stay consistent. You can export any speaker, paragraph, or complete document to Tracks when you want deeper timeline editing, but you do not need to arrange spoken clips manually.

Stem separation and remixing

Got a mixed track where you only want the vocals? Stem separation splits any audio file into up to 7 channels: vocals, drums, bass, guitar, piano, other instruments, and a combined karaoke track. Each stem lands on a separate timeline track, aligned and ready to edit.

Use this to isolate a vocal line for remixing, swap drums between takes, or build layered arrangements from multiple AI outputs.

Hundreds of effects and audio modifications

Once your audio is arranged, polish it with 32 base DSP effects across 7 groups. Many split into specialized sub-effects, presets, and audio modifications that can be combined into hundreds of processing options. EQ, compression, reverb, delay, stereo widening, tape warmth, auto-tune, granular stretch, and more apply non-destructively and stack freely.

Quick Effect goes further: describe what you want in plain language ("warm hall reverb" or "aggressive tape saturation") and Foundry generates a processed version as a new layer track.

Export and done

Export as WAV or FLAC. Full mix, selected region, or individual tracks with all edits applied. No watermarks. No embedded tracking. No call-home. The file is yours.

The entire chain from first prompt to final export runs on your machine. No internet required. No data uploaded. No processing queues. Just your hardware doing what it was built for.

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